Author Topic: Z80 system fonts  (Read 4704 times)

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Offline utz

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Z80 system fonts
« on: March 14, 2015, 11:47:33 am »
Hiya folks, does anybody know where in ROM the small system font is stored, and how it is encoded? I'd need the locations for TI-82, TI-83, TI83Plus, and TI84Plus. Though one of the machines is probably enough as a start, the rest I can find via pattern search.

Offline Sorunome

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Re: Z80 system fonts
« Reply #1 on: March 14, 2015, 11:50:10 am »

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Offline utz

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Re: Z80 system fonts
« Reply #2 on: March 14, 2015, 12:01:56 pm »
Ah, thanks Soru. Think I'll be better off making my own bitmaps then, even though I'd prefer not to waste a ton of bytes on this...

Offline Runer112

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Re: Z80 system fonts
« Reply #3 on: March 14, 2015, 12:03:18 pm »
What do you want to access the font data for?

Offline utz

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Re: Z80 system fonts
« Reply #4 on: March 14, 2015, 12:05:02 pm »
I'm writing a custom print driver, which should be both ultra-compact and ultra-fast... yeah I know. lol.

Offline chickendude

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Re: Z80 system fonts
« Reply #5 on: March 16, 2015, 06:55:45 am »
There is a way to get access to the font data, though, eg. using the _LoadPattern bcall. You put the character you want in a and the sprite gets loaded to lFont_record (that's an L) if you are using the large font, to sFont_record if you're using the small (_vPutS) font. The first byte is the width of the character, the next seven bytes are the character's sprite. That just loads one character at a time, but you could presumably loop through all the characters and save them into saferam if you really wanted to. The bcall might even set hl to lFont_record for you to make an ldir easier.

Offline utz

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Re: Z80 system fonts
« Reply #6 on: March 19, 2015, 10:19:40 am »
Cheers @chickendude, good to know. However I need this to work on TI-82 as well and iirc there is no equivalent ROM call available on that one. Ended up using my own fixed-width font which currently uses 70 bytes + 27 bytes decruncher (omitting a few chars that I don't need). Hoping to optimize it even further.
« Last Edit: March 19, 2015, 10:22:45 am by utz »