Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
REBEL
« previous
next »
Print
Pages:
1
[
2
]
3
4
Go Down
Author
Topic: REBEL (Read 9254 times)
0 Members and 1 Guest are viewing this topic.
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
REBEL
«
Reply #15 on:
January 29, 2007, 01:51:00 pm »
wait, is this for the 83+ series, or something else? (i'm guessing 83+ by the battle system, but i don't know
)
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
bfr
LV8
Addict (Next: 1000)
Posts: 819
Rating: +4/-0
REBEL
«
Reply #16 on:
January 29, 2007, 02:04:00 pm »
Cool screenshots and storyline.
Logged
bfr's website -
http://bfr.tifreakware.net
Shazane Koronova
Guest
REBEL
«
Reply #17 on:
January 30, 2007, 02:24:00 pm »
QUOTE
wait, is this for the 83+ series, or something else? (i'm guessing 83+ by the battle system, but i don't know
)
For TI-83+ and related, once complete!
Logged
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
REBEL
«
Reply #18 on:
January 30, 2007, 02:25:00 pm »
so, any new updates???
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
Shazane Koronova
Guest
REBEL
«
Reply #19 on:
January 30, 2007, 05:02:00 pm »
If I can learn how, I may try to make link cable multiplayer.
Also I'm trying to create a reactive blocking function, where you block an enemy attack only if you press the block button at the right time rather than switching to a defensive stance like I have it. I cant make it work so far.
I'm trying to decide how to go about dialogue.
Logged
Delnar_Ersike
Guest
REBEL
«
Reply #20 on:
January 30, 2007, 05:25:00 pm »
QUOTE
Also I'm trying to create a reactive blocking function, where you block an enemy attack only if you press the block button at the right time rather than switching to a defensive stance like I have it. I cant make it work so far.
Yes, it is very hard to implement. My suggestion would be to create a For( loop with a getkey and if the person presses the block button within correct time span, he successfully blocks.
Another thing you can do is before an enemy attacks, the enemy takes up a stance for one second of what type of attack he will do (left to right diagonal down slash, jab, lateral slash, etc.) and you have to press the correct button to block the attack using the method described in the previous paragraph, only with a larger time span
Logged
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
REBEL
«
Reply #21 on:
January 31, 2007, 02:31:00 am »
mmm that sounds like a good idea
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
REBEL
«
Reply #22 on:
January 31, 2007, 06:36:00 am »
This project so far has....
neat graphics!
world destruction!
screenshots!
swords! (only swords are true B)
)
an original story line!
and most importantly
fried Bush!
or so I hope...
which leads to Spellshaper liking this project, drooling in anticipation and talkingof himself in 3rd person. *drool*
Logged
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
REBEL
«
Reply #23 on:
January 31, 2007, 11:04:00 am »
mmmm, talking about oneself makes Trevmeister66 happy (actually one of my teachers does this as a "teaching device"
)
yeah, it looks great so far, can't wait for a release!
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
Shazane Koronova
Guest
REBEL
«
Reply #24 on:
February 07, 2007, 02:19:00 pm »
Logged
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
REBEL
«
Reply #25 on:
February 07, 2007, 02:27:00 pm »
wow o.o
that's really good. I'm guessing you drew that??
look really nice.
BTW, what does the writing on the sword say? (if it says anything at all)
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
Shazane Koronova
Guest
REBEL
«
Reply #26 on:
February 07, 2007, 02:45:00 pm »
Well, actually that would only spell "jetzkgztes", which is absolutely nothing...
Logged
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
REBEL
«
Reply #27 on:
February 07, 2007, 02:47:00 pm »
o, i see. I thought it would be like some special power boost thing or something... guess not.
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
CureDesu
Guest
REBEL
«
Reply #28 on:
February 07, 2007, 04:24:00 pm »
VI? What happened to I, II, III, IV, and V?
Screenshots look killer, storyline sounds a little cheesey, but has potential, and the concept art you drew is great. I'm looking forward to seeing this completed.
Logged
graywolf
Guest
REBEL
«
Reply #29 on:
February 07, 2007, 04:44:00 pm »
Me too.
Logged
Print
Pages:
1
[
2
]
3
4
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
REBEL